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  1. Chapter and Conference Paper

    Social Robot Design

    The purpose of this study is to describe the network of human and non human as the personal robot in the community. We designed an original program for the personal robot and took it to the nursery school. We ...

    Seita Koike, Masayuki Sugawara, Yuki Kutsukake, Sayaka Yamanouchi in Human Centered Design (2009)

  2. No Access

    Chapter and Conference Paper

    The Efficacy of Euler and Venn Diagrams in Deductive Reasoning: Empirical Findings

    This paper discusses the cognitive differences between reasoning with Euler diagrams and reasoning with Venn diagrams. We test subjects’ performances in syllogism solving in case where these two types of diagr...

    Yuri Sato, Koji Mineshima, Ryo Takemura in Diagrammatic Representation and Inference (2010)

  3. Chapter and Conference Paper

    A Design-Supporting Tool for Implementing the Learning-Based Approach: Accommodating Users’ Domain Knowledge into Design Processes

    In the current interactive product/system design, while users’ acquisition of sufficient knowledge for operating a product or system is increasingly considered important, their acquisition of problem-solving k...

    Jung-Min Choi, Keiichi Sato in Human Centered Design (2011)

  4. No Access

    Chapter and Conference Paper

    Direct and Global Component Separation from a Single Image Using Basis Representation

    Previous research showed that the separation of direct and global components could be done with a single image by assuming neighboring scene points have similar direct and global components, but it normally le...

    Art Subpa-asa, Ying Fu, Yinqiang Zheng, Toshiyuki Amano in Computer Vision – ACCV 2016 (2017)

  5. Chapter and Conference Paper

    Measuring Refractive Properties of Human Vision by Showing 4D Light Fields

    In this paper, we propose a novel method for measuring refractive properties of human vision. Our method generates a special 4D light field and present it to human observers, so that the observers will see dif...

    Megumi Hori, Fumihiko Sakaue, Jun Sato in Image Analysis and Processing - ICIAP 2017… (2017)

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    Chapter and Conference Paper

    Ultra-Shallow DoF Imaging Using Faced Paraboloidal Mirrors

    We propose a new imaging method that achieves an ultra-shallow depth of field (DoF) to clearly visualize a particular depth in a 3-D scene. The key optical device consists of a pair of faced paraboloidal mirro...

    Ryoichiro Nishi, Takahito Aoto, Norihiko Kawai in Computer Vision – ACCV 2016 (2017)

  7. Chapter and Conference Paper

    Showing Different Images to Observers by Using Difference in Retinal Impulse Response

    In this paper, we propose a novel method for displaying different images to individual observers by using the difference of temporal response characteristics of these observers. The temporal response character...

    Daiki Ikeba, Fumihiko Sakaue, Jun Sato in Image Analysis and Processing - ICIAP 2017… (2017)

  8. Chapter and Conference Paper

    Development of an End Effector Capable of Intuitive Grasp Operation for SPIDAR-W

    This paper proposes a new grasp operation end effector for the wearable 6 DoF haptic device SPIDAR-W. With the new end effector, users can intuitively perform grasp operations in a virtual environment. Traditi...

    Kanata Nozawa, Ryuki Tsukikawa in Human Interface and the Management of Info… (2018)

  9. Chapter and Conference Paper

    Development of Frame for SPIDAR Tablet on Windows and Evaluation of System-Presented Geographical Information

    When viewing a map, we understand the terrain by the symbols marking the buildings, roads, and landmarks. However, these pieces of information are in planar form. The original road has a slope and is irregular...

    Yuki Tasaka, Kazukiyo Yamada, Yasuna Kubo in Human Interface and the Management of Info… (2018)

  10. Chapter and Conference Paper

    A Video Communication System with a Virtual Pupil CG Superimposed on the Partner’s Pupil

    Pupil response plays an important role in expression of talker’s affect. Focusing on the pupil response in human voice communication, we analyzed the pupil response in embodied interaction, and demonstrated th...

    Yoshihiro Sejima, Ryosuke Maeda in Human Interface and the Management of Info… (2018)

  11. Chapter and Conference Paper

    The Nature of Difference in User Behavior Between Real and Virtual Environment: A Preliminary Study

    In this study, we examined the effect of different types of behavioral strategy on performance as well as on behavior in three types of different information representation method such as real task environment...

    Takehiko Yamaguchi, Hiroki Iwadare in Human Interface and the Management of Info… (2018)