Skip to main content

and
  1. No Access

    Chapter and Conference Paper

    Orientation-Aware Vehicle Re-Identification with Semantics-Guided Part Attention Network

    Vehicle re-identification (re-ID) focuses on matching images of the same vehicle across different cameras. It is fundamentally challenging because differences between vehicles are sometimes subtle. While sever...

    Tsai-Shien Chen, Chih-Ting Liu, Chih-Wei Wu, Shao-Yi Chien in Computer Vision – ECCV 2020 (2020)

  2. No Access

    Chapter and Conference Paper

    Efficient Network Structure of 5G Mobile Communications

    5G mobile communications requires system and network considerations from many aspects. Instead of high spectral efficient physical layer communication, We introduce efficient network structure supplying a new ...

    Kwang-Cheng Chen, Whai-En Chen in Wireless Algorithms, Systems, and Applicat… (2015)

  3. No Access

    Chapter and Conference Paper

    High Performance DDDT-CWT Based Compressed Sensing Recovery of Images via Structured Sparsity

    Due to its low encoding complexity, compressed sensing (CS) has gained wide attention in image processing related areas such as image compression, medical imaging and remote sensing. In existing research on CS...

    Hai-xu Wang, Shao-hua Wu, **g-ran Yang in Wireless Algorithms, Systems, and Applicat… (2015)

  4. No Access

    Chapter and Conference Paper

    A New Cellular Automaton Model with Spatiotemporal Process of Lane Changing Execution

    In this paper, the spatiotemporal process of lane changing is considered in the cellular automaton models for traffic flow. The lane-changing time and the space required depend on the instantaneous velocity of...

    Hui-xuan Li, Chun-fu Shao, Hao-ling Wu, Jun-fang Tian, Xun Ji in Cellular Automata (2014)

  5. Chapter and Conference Paper

    Empowering Users to Explore Subject Knowledge by Aggregating Search Interfaces

    Due to the popularity of link-based applications, one of the most important issues in web searching is how to retrieve information effectively from multiple sources. Consider Wikipedia as an example; users bro...

    I-Chin Wu, Cheng Kao, Shao-Syuan Chiou in HCI in Business (2014)

  6. No Access

    Chapter and Conference Paper

    Designing an Interactive Storytelling Game

    This paper presents a teaching strategy that engages deep learning in game design. The learning objectives include brain storming, researching, setting goals, integrating game structure and storytelling, creat...

    Chun-Tsai Wu, Szu-Ming Chung in E-Learning and Games for Training, Educati… (2012)

  7. No Access

    Chapter and Conference Paper

    ACIA—A Course Design Approach to Game Design Theory

    Based on constructivist teaching and experiential learning, this research proposes ACIA (stands for Authentic Learning, Learning Community, Interaction, and Assessment) to structure a course of game design the...

    Chun-Tsai Wu, Szu-Ming Chung in Edutainment Technologies. Educational Game… (2011)

  8. No Access

    Chapter and Conference Paper

    Grid Workflow Based on Performance Evaluation

    As the complexity of Grid applications increase, it becomes more important and urgent to provide grid workflow to construct and manage the applications. The grid workflow based on dynamic scheduling and perfor...

    Shao-hua Zhang, Yu-** Wu, Ning Gu, Wei Wang in Grid and Cooperative Computing (2004)

  9. No Access

    Chapter and Conference Paper

    Applying Pattern Mining to Web Information Extraction

    Information extraction (IE) from semi-structured Web documents is a critical issue for information integration systems on the Internet. Previous work in wrapper induction aim to solve this problem by applying mac...

    Chia-Hui Chang, Shao-Chen Lui, Yen-Chin Wu in Advances in Knowledge Discovery and Data M… (2001)