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Chapter and Conference Paper
Measurement of Olfactory Characteristics for Two Kinds of Scent in a Single Breath
This study describes a presentation technique of scent designed for users to recognize multiple scents during a very short time period. We measured the olfactory characteristics of subjects when two kinds of s...
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Chapter and Conference Paper
What’s Next? A Visual Editor for Correcting Reading Order
The reading order, i.e. the serialized form, of the webpage should be a meaningful order for alternative representations such as the audible forms needed for visually impaired users. However, the serialized fo...
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Chapter and Conference Paper
Effects of Touch Screen Response Time on Psychological State and Task Performance
The purpose of this study was to investigate how touch screen response time affected user’s psychological state and task performance. Ten male participants performed numeric entry task on the touch screen unde...
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Chapter and Conference Paper
Towards Understanding of Relationship among Pareto Optimal Solutions in Multi-dimensional Space via Interactive System
This paper proposes the interactive system that can help humans to understand the trade-off relationship of Pareto optimal solutions (e.g., good products from a certain aspect) in multi-dimensional space. For ...
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Chapter and Conference Paper
Characteristics of Elderly User Behavior on Mobile Multi-touch Devices
Smartphones and tablet devices have been rapidly proliferating, and multi-touch interaction, powerful processors and rich array of sensors make these devices an attractive service platform for older users. Whi...
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Chapter and Conference Paper
Lessons Learned from Crowd Accessibility Services
Crowd accessibility services for people with disabilities, driven by crowd-sourcing methods, are gaining traction as a viable means of realizing innovative services by leveraging both human and machine intelli...
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Chapter and Conference Paper
Development of a Speech-Driven Embodied Entrainment Character System with Pupil Response
We have developed a speech-driven embodied entrainment character called “InterActor” that had functions of both speaker and listener for supporting human interaction and communication. This character would gen...
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Chapter and Conference Paper
Preventing Incorrect Opinion Sharing with Weighted Relationship Among Agents
This paper aims at investigating how correct or incorrect opinions are shared among the agents in the weighted network where the relationship among the agent (as nodes of its network) is different each other, ...
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Chapter and Conference Paper
Personalized Real-Time Sleep Stage from Past Sleep Data to Today’s Sleep Estimation
This paper focuses on the real-time sleep stage estimation and proposes the method which appropriately selects the past sleep data as the prior knowledge for improving accuracy of the sleep stage estimation. The ...
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Chapter and Conference Paper
Outdoor Studying System Using Bluetooth Low Energy Beacon—To Feel Cultural Sites
We investigated outdoor studying using Bluetooth Low Energy (BLE) beacons in Nikko, a world heritage site in Japan, in order to convey traditional cultural information to young students. A BLE beacon can supp...
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Chapter and Conference Paper
Towards Adaptive Aircraft Landing Order with Aircraft Routes Partially Fixed by Air Traffic Controllers as Human Intervention
This paper focuses on how cognitive loads of air traffic controllers can be reduced when optimizing both aircraft route and landing order in the airport landing problem (ALP), and proposes its method which can...
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Chapter and Conference Paper
Research on High Fidelity Haptic Interface Based on Biofeedback
In this paper, we propose a high fidelity haptic interface based on biofeedback. When we interact with a very stiff virtual object in the virtual world by a haptic interface, the haptic interface frequently b...