Skip to main content

previous disabled Page of 8
and
  1. No Access

    Chapter

    A data model, knowledge base, and natural language processing for sharing a large statistical database

    Most existing statistical databases are mere collections of statistical files gathered for specific purposes. Consequently, as they grow in size, users are faced with difficulties in identifying and finding th...

    Hideto Sato in Statistical and Scientific Database Management (1989)

  2. No Access

    Chapter and Conference Paper

    Perspective on Data Mining from Statistical Viewpoints

    The history of statistical data analysis is old, it goes back to the 1920’s. Many fundamental concepts of multivariate statistical data analysis, especially pure theoretical notions, have been accomplished by ...

    Yoshiharu Sato in Knowledge Discovery and Data Mining. Current Issues and New Applications (2000)

  3. No Access

    Chapter and Conference Paper

    Variance-Penalized Reinforcement Learning for Risk-Averse Asset Allocation

    The tasks of optimizing asset allocation considering transaction costs can be formulated into the framework of Markov Decision Processes(MDPs) and reinforcement learning. In this paper, a risk-averse reinforce...

    Makoto Sato, Shigenobu Kobayashi in Intelligent Data Engineering and Automated… (2000)

  4. No Access

    Chapter and Conference Paper

    A Note on Filtration and Granular Reasoning

    The filtration method in modal logic is considered to develop a way of formulating an aspect of granular reasoning, which, roughly speaking, means human reasoning based on granularity. The method, however, ori...

    Tetsuya Murai, Michinori Nakata, Yoshiharu Sato in New Frontiers in Artificial Intelligence (2001)

  5. No Access

    Chapter and Conference Paper

    Social Interaction as Knowledge Trading Games

    In this paper, we propose knowledge transaction as basic constitutes of social interaction. Knowledge transaction among agents with heterogeneous knowledge are formulated as knowledge trading games. Each agent...

    Kazuyo Sato, Akira Namatame in New Frontiers in Artificial Intelligence (2001)

  6. No Access

    Chapter and Conference Paper

    A Note on Conditional Logic and Association Rules

    Association rules in data mining are considered from a point of view of conditional logic and rough sets. In our previous work, given an association rule in some fixed database, its corresponding Kripke model ...

    Tetsuya Murai, Michinori Nakata, Yoshiharu Sato in New Frontiers in Artificial Intelligence (2001)

  7. No Access

    Chapter and Conference Paper

    U-Mart Project: Learning Economic Principles from the Bottom by Both Human and Software Agents

    U-Mart is an interdisciplinary research program of agent-based artificial market. U-Mart proposes an open-type test bed to study trading strategies of agents, behavior of the market and their relationship. An ...

    Hiroshi Sato, Hiroyuki Matsui, Isao Ono in New Frontiers in Artificial Intelligence (2001)

  8. No Access

    Chapter and Conference Paper

    A Hierarchical Model to Support Kansei Mining Process

    Image retrieval by subjective content has been recently addressed by the Kansei engineering community in Japan. Such information retrieval systems aim to include subjective aspects of the users in the querying...

    Tomofumi Hayashi, Akio Sato, Nadia Berthouze in Intelligent Data Engineering and Automated… (2002)

  9. No Access

    Chapter and Conference Paper

    Monotonic and Nonmonotonic Reasoning in Zoom Reasoning Systems

    Both monotonic and nonmonotonic reasoning are shown to be represented in zoom reasoning systems which are a way of reasoning using granularized possible worlds and lower approximation in rough set theory.

    Tetsuya Murai, M. Sanada, Yasuo Kudo in Knowledge-Based Intelligent Information an… (2004)

  10. No Access

    Chapter and Conference Paper

    How Collective Intelligence Emerge in Complex Environment?

    In this paper we analyze a simple adaptive model of competition called the Minority Game, which is used in analyzing competitive phenomena in markets. The Minority Game consists of many simple autonomous agent...

    Satoshi Kurihara, Kensuke Fukuda in Biologically Inspired Approaches to Advanc… (2004)

  11. No Access

    Chapter and Conference Paper

    Face Edge Detection System by Using the GAs

    In this paper, we propose a new extraction method which is able to obtain the exact face edge including jawline. Five quadratic functions form the face edge. All parameters of quadratic functions are decided o...

    Hideaki Sato, Katsuhiro Sakamoto in Knowledge-Based Intelligent Information an… (2004)

  12. No Access

    Chapter and Conference Paper

    Networked Intelligent Robots by Ontological Neural Networks

    Now day, various types of information device and system, pet robot and so on, are created and cover up human life. But still now, systems are promoted by human and are developed by human. Systems can’t build i...

    Eri Sato, Jun Kawakatsu, Toru Yamaguchi in Knowledge-Based Intelligent Information an… (2004)

  13. No Access

    Chapter and Conference Paper

    An Implementation for Capturing Clickable Moving Objects

    This paper discusses a method for identifying clickable objects/regions in still and moving images when they are being captured. A number of methods and languages have recently been proposed for adding point-a...

    Toshiharu Sugawara, Satoshi Kurihara, Shigemi Aoyagi in Computer Human Interaction (2004)

  14. No Access

    Chapter and Conference Paper

    Video Content Manipulation by Means of Content Annotation and Nonsymbolic Gestural Interfaces

    This paper proposes the content annotation method and nonsymbolic gestural interfaces to ease the difficulty in manipulating personal video contents. Based on these methods, the user can coarsely access the de...

    Burin Anuchitkittikul, Masashi Okamoto in Knowledge-Based Intelligent Information an… (2004)

  15. No Access

    Chapter and Conference Paper

    Design of Single Electron Circuitry for a Stochastic Logic Neural Network

    Single electron devices are ultra low power and extremely small devices, and suitable for implementation of large scale integrated circuits. An artificial neural network (ANN) is one of the possible applicatio...

    Hisanao Akima, Shigeo Sato, Koji Nakajima in Knowledge-Based Intelligent Information an… (2004)

  16. No Access

    Chapter and Conference Paper

    An Interface for Input the Object Region Using the Hand Chroma Key

    We are develo** the mobile system to identify wild flowers and grasses mainly from object images captured by a camera in the outdoor scene. In such systems, it is essential to inform the system an object reg...

    Shuhei Sato, Etsuya Shibayama, Shin Takahashi in Computer Human Interaction (2004)

  17. No Access

    Chapter and Conference Paper

    An Approach for Self-repair in Distributed System Using Immunity-Based Diagnostic Mobile Agents

    In recent years, self-repair has attracted much attention again for fault tolerance in distributed computer network system. In our previous research, abnormal units (host computers and mobile agents) in distri...

    Yuji Watanabe, Shigeyuki Sato in Knowledge-Based Intelligent Information an… (2004)

  18. No Access

    Chapter and Conference Paper

    Comparison between Objective Interestingness Measures and Real Human Interest in Medical Data Mining

    This research empirically investigates the performance of conventional rule interestingness measures and discusses their availability to supporting KDD through system-human interaction in medical domain. We co...

    Miho Ohsaki, Yoshinori Sato in Innovations in Applied Artificial Intellig… (2004)

  19. No Access

    Chapter and Conference Paper

    Menu-Selection-Based Japanese Input Method with Consonants for Pen-Based Computers

    We have developed a menu-selection-based Japanese input method for a pen device. To obtain user-input kanji-form text rapidly, the system requires sequence of consonant. Following this, the user selects kanji-...

    Daisuke Sato, Buntarou Shizuki, Motoki Miura, Jiro Tanaka in Computer Human Interaction (2004)

  20. No Access

    Chapter and Conference Paper

    Capturing Window Attributes for Extending Web Browsing History Records

    We propose a method to enhance web browsing history records by considering browsing window attributes. The browsing window attributes means properties of web browser window such as size, location, z-order, act...

    Motoki Miura, Susumu Kunifuji, Shogo Sato in Knowledge-Based Intelligent Information an… (2005)

previous disabled Page of 8