![Loading...](https://link.springer.com/static/c4a417b97a76cc2980e3c25e2271af3129e08bbe/images/pdf-preview/spacer.gif)
-
Chapter and Conference Paper
A Method for Constructing a Movie-Selection Support System Based onKansei Engineering
When a person requests, for example, “I want to see a bright and exciting movie,” the words “bright” and “exciting” are called Kansei keywords. With a retrieval system to retrieve recommended movies using these K...
-
Chapter and Conference Paper
Making Multimedia Internet Content Accessible and Usable
Although multimedia content containing streaming media is now widely used on the World Wide Web, there exist considerable difficulties for blind users to access such content, due to its dynamic changes, keyboa...
-
Chapter and Conference Paper
Analysis of Naturalistic Driving Behavior While Approaching an Intersection and Implications for Route Guidance Presentation
This study focuses on an analysis of the naturalistic driving behavior before making a right turn at an intersection. We conducted experiments on a public road and measured driver behavior, vehicle state, and ...
-
Chapter and Conference Paper
Basic Experimental Verification of Gras** Information Interface Concept, Gras** Force Increases in Precise Periods
In human-human communications, especially in face-to-face communication, sub-verbal and non-verbal messages have more importance than messages transported by words. On the other hand, in traditional man-machin...
-
Chapter and Conference Paper
Multilingual Disaster Information for Mobile Phones in Japan
A multilingual disaster information system (MLDI) has been developed to overcome the language barrier during times of natural disaster. MLDI is a web-based system that includes templates in nine languages so t...
-
Chapter and Conference Paper
Exploring Cultural Context Using the Contextual Scenario Framework
In applications where individuals in different contexts interact with a technology system, cultural issues present complex challenges for developers attempting to understand context of use. Three features of c...
-
Chapter and Conference Paper
A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction
This study tries to use speech and dynamic emoticons as social cues to create a more sociable human-computer interaction. A cross-cultural study was conducted to investigate the influence of cultural backgroun...
-
Chapter and Conference Paper
What Kinds of Human Negotiation Skill Can Be Acquired by Changing Negotiation Order of Bargaining Agents?
This paper focuses on develo** human negotiation skills through interactions between a human player and a computer agent, and explores its strategic method towards a human skill improvement in enterprise. Fo...
-
Chapter and Conference Paper
Experience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces
Many online advertising and web-based recommendation systems have been developed, however not so many services consider individual’s real activities in the real world for real time recommendation, regarding th...
-
Chapter and Conference Paper
Comfortable Design of Task-Related Information Displayed Using Optical See-Through Head-Mounted Display
Optical see-through head-mounted displays (OSDs) enable users to view digital images overlaid on the real world. Their most prospective application is as media that display instruction manuals in industrial fi...
-
Chapter and Conference Paper
Research on the Role of the Sketch in Design Idea Generation
The purpose of this research is to solve the function achieved in the design idea generation of idea sketches. We conducted the comparative-analysis experiment on the relation between the sketch and an idea ge...
-
Chapter and Conference Paper
Towards Understanding of Relationship among Pareto Optimal Solutions in Multi-dimensional Space via Interactive System
This paper proposes the interactive system that can help humans to understand the trade-off relationship of Pareto optimal solutions (e.g., good products from a certain aspect) in multi-dimensional space. For ...
-
Chapter and Conference Paper
Designing a Metal Hydride Actuator with Human-Compatible Softness and High Power-to-Weight Ratio for Future Quality-of-Life Technologies
Japan faces a rapidly growing elderly population that is unprecedented in the world. As a result, there are emerging needs for quality-of-life technologies, such as rehabilitation equipment, long-term care, an...
-
Chapter and Conference Paper
The Site-Specific Learning Model on Mobile Phones Using Zeigarnik Effect
What is the best way to feel the spirit of the location? In Japan, junior high school students go to several day school trip with classmates. This differs from ordinary sightseeing tours, as its purpose is to ...
-
Chapter and Conference Paper
Tourist Evacuation Guidance Support System for Use in Disasters
Japan is a country that is affected by many disasters such as earthquakes, volcanic eruptions, and typhoons. The Japanese populace fears the occurrence of a major earthquake, such as an earthquake caused by th...
-
Chapter and Conference Paper
Safe Walker–Shoes That Alert the Wearer to a Danger
We propose new device that gives the user a warning against walking in a dangerous area. This device provides the warning to avoid crashing an automobile into a user.
-
Chapter and Conference Paper
Collaborative Digital Sports Systems That Encourage Exercise
Although the importance of health and exercising as a way to maintain fitness and physical wellbeing is widely recognized, it is often difficult for people to persist with a regular workout schedule. In this p...
-
Chapter and Conference Paper
Application of E-learning System Reality in Kyoto-style Earthen Wall Training
In this paper, application of e-learning system in Kyoto-style earthen wall training was introduced and investigated. Simultaneously, a new design of e-learning (on-line) “Kyokabe” coating teaching system was ...
-
Chapter and Conference Paper
Timeaxis Design of a Service System Growing Values of Mobility Using the M-V Model
This paper describes the design of a service system which belongs to a basic system realizing a Value Growth Mobility: a concept of next generation mobility intended to increase the different values that the u...
-
Chapter and Conference Paper
Development of the Learning System for Outdoor Study Using Zeigarnik Effect
What is the best way to feel the spirit of the location? In Japan, the students of the elementary school and the secondary school have the school trips for several days with classmates. The purpose of those tr...