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Multi-agent Simulation of Intelligent Energy Regulation in Vehicle-to-Grid
The vehicle-to-grid feature of today’s electric vehicles suggests using them as batteries for stabilizing the power grid besides using them to... -
Aspects of Modeling Human Behavior in Agent-Based Social Simulation – What Can We Learn from the COVID-19 Pandemic?
Proper modeling of human behavior is crucial when develo** agent-based models to investigate the effects of policies, such as the potential... -
Combining Constraint-Based and Imperative Programming in MABS for More Reliable Modelling
We argue for a combination of declarative/constraint and imperative programming approaches for MABS: a declarative layer that specified the ontology,... -
Enhancing Cognitive Rehabilitation with Augmented Reality: The Role of Virtual Characters in Attention Restoration
This study investigates the efficacy of Augmented Reality (AR) in enhancing attention restoration, leveraging the conceptual framework of Attention... -
A Virtual Reality Based Therapeutic Approach for Stuttering Intervention
Stuttering, a speech disorder with far-reaching effects on communication and emotional well-being, has long posed challenges for those affected. This... -
Z3VR - An Interactive VR Learning Environment for One of the First Computers (Konrad Zuse’s Z3)
This paper presents Z3VR, an interactive simulation of Konrad Zuse’s Z3 computer in a Virtual Reality (VR) environment, intended to give users the... -
Mixed-Integer Programming for Adaptive VR Workflow Training
With advances in consumer-grade virtual reality (VR) devices, VR training gains unprecedented attention in research and industries. Although the... -
Improving UX in Digital Transformation Projects Through Lean Principles
Today, digital transformation remains a key strategic objective for most companies. Through these processes, they seek to stay ahead in a constantly... -
Improving the Learning Experience in Ethics Education with Groupware: A Case Study
Incorporating ethics into engineering education is crucial to address the intricate challenges of societal technologization, artificial intelligence,... -
Use of Artificial Intelligence as a Mechanism to Evaluate Costumer Experience. Literature Review
In the contemporary era marked by the explosion of data, the widespread adoption of Artificial Intelligence (AI) technologies has become essential... -
Location Information Sharing System on a Virtual Town Map to Enhance a Sense of Connectedness with Group Members
Social isolation and loneliness among people living alone are major social issues that can lead to anxiety and depression. One possible approach to... -
Exploration of Cultural IP Image and Common Pattern Gene Extraction in Virtual Reality Design Interaction
This paper first studies the origin and flow of IP images from the interactive perspective of design, explores the definition and rules of IP in the... -
Assessing Body Dissatisfaction and Attentional Bias Towards the Body Using Eye-Tracking Technology in Virtual Reality
This study investigates body image perception, focusing on the impact of exposure to “ideal thinness” images on body dissatisfaction and attentional... -
Navigating Real-To-Virtual Onboarding: A Holistic Exploration and Framework for Immersive Transitions
This research manuscript is dedicated to exploring the critical process of onboarding individuals from the tangible, real-world environment into the... -
The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game
This investigation examined the relationships among scene complexity, workload, presence, and cybersickness in virtual reality (VR) environments.... -
Games that Move You: A Cinematic User Experience Evaluation of VR Games
As the entertainment landscape continues to evolve, researchers have concentrated their efforts on the potentiality of digital technologies to... -
Research on the Benefits of Biophilia Effects in Virtual Environments
Stephen Kaplan’s attention restoration theory (ART) proposed that exposure to the natural environment can restore and replenish direct attention... -
AWARESCUES: Awareness Cues Scaling with Group Size and Extended Reality Devices
The Covid-19 pandemic has strongly increased the relevance of remote collaboration such that online meetings are now well-established in many... -
Collecting and Analyzing the Mid-Air Gestures Data in Augmented Reality and User Preferences in Closed Elicitation Study
For users of AR-HMDs (i.e., AR glasses), one option for interaction with the HMD is through midair gestures. This modality allows users to move their... -
Optimizing XR User Experiences Through Network-Based Asset Bundles
Even though XR apps are becoming more widely used, one common issue is the need for more processing power on hardware to handle the complexity of the...