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  1. Chapter and Conference Paper

    A Triangle Mesh Reconstruction Method Taking into Account Silhouette Images

    In this paper, we propose a novel approach to reconstruct triangle meshes from point sets by taking the silhouette of the target object into consideration. Recently, many approaches have been proposed for comp...

    Michihiro Mikamo, Yoshinori Oki, Marco Visentini-Scarzanella in Image and Video Technology (2016)

  2. Chapter and Conference Paper

    Underwater Active Oneshot Scan with Static Wave Pattern and Bundle Adjustment

    Structured Light Systems (SLS) are widely used for various purposes. Recently, a strong demand to apply SLS to underwater applications has emerged. When SLS is used in an air medium, the stereo correspondence ...

    Hiroki Morinaga, Hirohisa Baba, Marco Visentini-Scarzanella in Image and Video Technology (2016)

  3. Chapter and Conference Paper

    Exemplar-Based Hole-Filling Technique for Multiple Dynamic Objects

    Entire shape reconstruction of dynamic objects is an important research subject with applications on film production, virtual reality, modeling and engineering. Typically, entire shape reconstruction of real o...

    Matteo Pagliardini, Yasuhiro Akagi, Marcos Slomp in Image and Video Technology (2014)

  4. Chapter and Conference Paper

    Dynamic Compression of Curve-Based Point Cloud

    With the increasing demands for highly detailed 3D data, dynamic scanning systems are capable of producing 3D+t (a.k.a. 4D) spatio-temporal models with millions of points recently. As a consequence, effective 4D ...

    Ismael Daribo, Ryo Furukawa, Ryusuke Sagawa in Advances in Image and Video Technology (2012)