![Loading...](https://link.springer.com/static/c4a417b97a76cc2980e3c25e2271af3129e08bbe/images/pdf-preview/spacer.gif)
-
Chapter and Conference Paper
Making Multimedia Internet Content Accessible and Usable
Although multimedia content containing streaming media is now widely used on the World Wide Web, there exist considerable difficulties for blind users to access such content, due to its dynamic changes, keyboa...
-
Chapter and Conference Paper
Exploring Cultural Context Using the Contextual Scenario Framework
In applications where individuals in different contexts interact with a technology system, cultural issues present complex challenges for developers attempting to understand context of use. Three features of c...
-
Chapter and Conference Paper
A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction
This study tries to use speech and dynamic emoticons as social cues to create a more sociable human-computer interaction. A cross-cultural study was conducted to investigate the influence of cultural backgroun...
-
Chapter and Conference Paper
Experience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces
Many online advertising and web-based recommendation systems have been developed, however not so many services consider individual’s real activities in the real world for real time recommendation, regarding th...
-
Chapter and Conference Paper
Research on the Role of the Sketch in Design Idea Generation
The purpose of this research is to solve the function achieved in the design idea generation of idea sketches. We conducted the comparative-analysis experiment on the relation between the sketch and an idea ge...
-
Chapter and Conference Paper
Analysis of the Characteristics of Repeat Customer in a Golf EC Site
In recent years, acquisition of repeat customers is emphasized for EC sites. On the other hand, the defection rate from the first purchase to the second purchase is the highest. There are much attention to acq...