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  1. Chapter and Conference Paper

    Towards Adaptive Aircraft Landing Order with Aircraft Routes Partially Fixed by Air Traffic Controllers as Human Intervention

    This paper focuses on how cognitive loads of air traffic controllers can be reduced when optimizing both aircraft route and landing order in the airport landing problem (ALP), and proposes its method which can...

    Akinori Murata, Hiroyuki Sato in Human Interface and the Management of Info… (2017)

  2. Chapter and Conference Paper

    Research on High Fidelity Haptic Interface Based on Biofeedback

    In this paper, we propose a high fidelity haptic interface based on biofeedback. When we interact with a very stiff virtual object in the virtual world by a haptic interface, the haptic interface frequently b...

    Katsuhito Akahane, Makoto Sato in Human Interface and the Management of Info… (2017)

  3. Chapter and Conference Paper

    Analysis of the Characteristics of Repeat Customer in a Golf EC Site

    In recent years, acquisition of repeat customers is emphasized for EC sites. On the other hand, the defection rate from the first purchase to the second purchase is the highest. There are much attention to acq...

    Yusuke Sato, Kohei Otake, Takashi Namatame in Social Computing and Social Media. Human B… (2017)

  4. Chapter and Conference Paper

    Preventing Incorrect Opinion Sharing with Weighted Relationship Among Agents

    This paper aims at investigating how correct or incorrect opinions are shared among the agents in the weighted network where the relationship among the agent (as nodes of its network) is different each other, ...

    Rei Saito, Masaya Nakata, Hiroyuki Sato in Human Interface and the Management of Info… (2016)

  5. Chapter and Conference Paper

    Personalized Real-Time Sleep Stage from Past Sleep Data to Today’s Sleep Estimation

    This paper focuses on the real-time sleep stage estimation and proposes the method which appropriately selects the past sleep data as the prior knowledge for improving accuracy of the sleep stage estimation. The ...

    Yusuke Tajima, Tomohiro Harada in Human Interface and the Management of Info… (2016)

  6. Chapter and Conference Paper

    Development of a Speech-Driven Embodied Entrainment Character System with Pupil Response

    We have developed a speech-driven embodied entrainment character called “InterActor” that had functions of both speaker and listener for supporting human interaction and communication. This character would gen...

    Yoshihiro Sejima, Yoichiro Sato in Human Interface and the Management of Info… (2015)

  7. Chapter and Conference Paper

    Safe Walker–Shoes That Alert the Wearer to a Danger

    We propose new device that gives the user a warning against walking in a dangerous area. This device provides the warning to avoid crashing an automobile into a user.

    Motoki Ishida, Hisashi Sato, Takayuki Kosaka in Digital Human Modeling. Applications in He… (2014)

  8. Chapter and Conference Paper

    Application of E-learning System Reality in Kyoto-style Earthen Wall Training

    In this paper, application of e-learning system in Kyoto-style earthen wall training was introduced and investigated. Simultaneously, a new design of e-learning (on-line) “Kyokabe” coating teaching system was ...

    Akihiko Goto, Hirofumi Yoshida, Yuka Takai in Digital Human Modeling. Applications in He… (2014)

  9. Chapter and Conference Paper

    Timeaxis Design of a Service System Growing Values of Mobility Using the M-V Model

    This paper describes the design of a service system which belongs to a basic system realizing a Value Growth Mobility: a concept of next generation mobility intended to increase the different values that the u...

    Kei Kamiya, Akira Kito, Jaime Alvarez in Design, User Experience, and Usability. Us… (2014)

  10. Chapter and Conference Paper

    Towards Understanding of Relationship among Pareto Optimal Solutions in Multi-dimensional Space via Interactive System

    This paper proposes the interactive system that can help humans to understand the trade-off relationship of Pareto optimal solutions (e.g., good products from a certain aspect) in multi-dimensional space. For ...

    Keiki Takadama, Yuya Sawadaishi in Human Interface and the Management of Info… (2013)

  11. Chapter and Conference Paper

    Designing a Metal Hydride Actuator with Human-Compatible Softness and High Power-to-Weight Ratio for Future Quality-of-Life Technologies

    Japan faces a rapidly growing elderly population that is unprecedented in the world. As a result, there are emerging needs for quality-of-life technologies, such as rehabilitation equipment, long-term care, an...

    Shuichi Ino, Mitsuru Sato, Minako Hosono in Cross-Cultural Design. Cultural Difference… (2013)

  12. Chapter and Conference Paper

    What Kinds of Human Negotiation Skill Can Be Acquired by Changing Negotiation Order of Bargaining Agents?

    This paper focuses on develo** human negotiation skills through interactions between a human player and a computer agent, and explores its strategic method towards a human skill improvement in enterprise. Fo...

    Keiki Takadama, Atsushi Otaki, Keiji Sato in Human Interface and the Management of Info… (2011)

  13. Chapter and Conference Paper

    Experience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces

    Many online advertising and web-based recommendation systems have been developed, however not so many services consider individual’s real activities in the real world for real time recommendation, regarding th...

    Chihiro Sato, Shigeyuki Takeuchi in Design, User Experience, and Usability. Th… (2011)

  14. Chapter and Conference Paper

    Comfortable Design of Task-Related Information Displayed Using Optical See-Through Head-Mounted Display

    Optical see-through head-mounted displays (OSDs) enable users to view digital images overlaid on the real world. Their most prospective application is as media that display instruction manuals in industrial fi...

    Kazuhiro Tanuma, Tomohiro Sato in Human Interface and the Management of Info… (2011)

  15. Chapter and Conference Paper

    Research on the Role of the Sketch in Design Idea Generation

    The purpose of this research is to solve the function achieved in the design idea generation of idea sketches. We conducted the comparative-analysis experiment on the relation between the sketch and an idea ge...

    Yuichi Izu, Koichirou Sato in HCI International 2011 – Posters’ Extended… (2011)

  16. Chapter and Conference Paper

    Exploring Cultural Context Using the Contextual Scenario Framework

    In applications where individuals in different contexts interact with a technology system, cultural issues present complex challenges for developers attempting to understand context of use. Three features of c...

    Eric Swanson, Keiichi Sato, Judith Gregory in Internationalization, Design and Global De… (2009)

  17. Chapter and Conference Paper

    A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction

    This study tries to use speech and dynamic emoticons as social cues to create a more sociable human-computer interaction. A cross-cultural study was conducted to investigate the influence of cultural backgroun...

    Fang-Wu Tung, Keiichi Sato, Yi-Shin Deng in Internationalization, Design and Global De… (2009)

  18. Chapter and Conference Paper

    A Method for Constructing a Movie-Selection Support System Based onKansei Engineering

    When a person requests, for example, “I want to see a bright and exciting movie,” the words “bright” and “exciting” are called Kansei keywords. With a retrieval system to retrieve recommended movies using these K...

    Noriaki Sato, Michiko Anse, Tsutomu Tabe in Human Interface and the Management of Info… (2007)

  19. Chapter and Conference Paper

    Analysis of Naturalistic Driving Behavior While Approaching an Intersection and Implications for Route Guidance Presentation

    This study focuses on an analysis of the naturalistic driving behavior before making a right turn at an intersection. We conducted experiments on a public road and measured driver behavior, vehicle state, and ...

    Toshihisa Sato, Motoyuki Akamatsu in Human Interface and the Management of Info… (2007)

  20. Chapter and Conference Paper

    Basic Experimental Verification of Gras** Information Interface Concept, Gras** Force Increases in Precise Periods

    In human-human communications, especially in face-to-face communication, sub-verbal and non-verbal messages have more importance than messages transported by words. On the other hand, in traditional man-machin...

    Sigeru Sato, Muneo Kitajima, Yukio Fukui in Human Interface and the Management of Info… (2007)

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