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Chapter and Conference Paper
From Image Inpainting to Diminished Reality
Image inpainting, which removes undesired objects in a static image and fills in the missing regions with plausible textures, has been developed in the research fields of image processing. On the other hand, D...
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Chapter and Conference Paper
“Make Your Own Planet”: Workshop for Digital Expression and Physical Creation
We propose the “Make Your Own Planet” workshop, which combines handicraft and digital representation tools (3DCG effects). In this workshop, a child uses a USB camera to select textures freely in the process o...
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Chapter and Conference Paper
Evaluation and Fair Comparison of Human Tracking Methods with PTZ Cameras
Evaluation and comparison of methods, repeatability of experiments, and availability of data are the dynamics driving science forward. In computer vision, a database with ground-truth information enables fair ...
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Chapter and Conference Paper
Preventing Incorrect Opinion Sharing with Weighted Relationship Among Agents
This paper aims at investigating how correct or incorrect opinions are shared among the agents in the weighted network where the relationship among the agent (as nodes of its network) is different each other, ...
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Chapter and Conference Paper
Personalized Real-Time Sleep Stage from Past Sleep Data to Today’s Sleep Estimation
This paper focuses on the real-time sleep stage estimation and proposes the method which appropriately selects the past sleep data as the prior knowledge for improving accuracy of the sleep stage estimation. The ...
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Chapter and Conference Paper
Advancing Writing Work with Handwriting-Learning System for Students with Intellectual Disabilities
For this research, the authors identified writing-learning system requirements for words and sentences written by learners with intellectual disabilities. The requirements can be involved in their daily work c...
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Chapter and Conference Paper
The Development of a Game-Based Storytelling Support System that Incorporates Creative Activity and Motion Control
In previous studies, we developed the Shadow Robot System, which makes use of papercraft models. So far, we have carried out workshops using this system at science museums across Japan. The system receives ver...
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Chapter and Conference Paper
Towards Adaptive Aircraft Landing Order with Aircraft Routes Partially Fixed by Air Traffic Controllers as Human Intervention
This paper focuses on how cognitive loads of air traffic controllers can be reduced when optimizing both aircraft route and landing order in the airport landing problem (ALP), and proposes its method which can...
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Chapter and Conference Paper
Research on High Fidelity Haptic Interface Based on Biofeedback
In this paper, we propose a high fidelity haptic interface based on biofeedback. When we interact with a very stiff virtual object in the virtual world by a haptic interface, the haptic interface frequently b...
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Chapter and Conference Paper
Proposal for an Affective Skateboard Using Various Lighting Patterns
In recent years, ideas for more enjoyable playing through the use of emotional design concepts like affectivity and pleasurability factors are attracting attention. In this study, we focused on the effect of b...
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Chapter and Conference Paper
Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation
In this study, we aim to combine dynamic fabrication with non-contact manipulation system applying the mechanism of Cartesian Diver. To achieve this, we propose the design method for underwater objects and non...
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Chapter and Conference Paper
Research on User-Centered Information Design in SVOD Service
SVOD services distribute a huge amount of video content and the UI is designed such that the user chooses what he/she wishes to view from the available content. For this reason, it is important to make it easy...