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Chapter and Conference Paper
Experience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces
Many online advertising and web-based recommendation systems have been developed, however not so many services consider individual’s real activities in the real world for real time recommendation, regarding th...
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Chapter and Conference Paper
Designing a Metal Hydride Actuator with Human-Compatible Softness and High Power-to-Weight Ratio for Future Quality-of-Life Technologies
Japan faces a rapidly growing elderly population that is unprecedented in the world. As a result, there are emerging needs for quality-of-life technologies, such as rehabilitation equipment, long-term care, an...
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Chapter and Conference Paper
The Site-Specific Learning Model on Mobile Phones Using Zeigarnik Effect
What is the best way to feel the spirit of the location? In Japan, junior high school students go to several day school trip with classmates. This differs from ordinary sightseeing tours, as its purpose is to ...
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Chapter and Conference Paper
Safe Walker–Shoes That Alert the Wearer to a Danger
We propose new device that gives the user a warning against walking in a dangerous area. This device provides the warning to avoid crashing an automobile into a user.
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Chapter and Conference Paper
Application of E-learning System Reality in Kyoto-style Earthen Wall Training
In this paper, application of e-learning system in Kyoto-style earthen wall training was introduced and investigated. Simultaneously, a new design of e-learning (on-line) “Kyokabe” coating teaching system was ...
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Chapter and Conference Paper
Timeaxis Design of a Service System Growing Values of Mobility Using the M-V Model
This paper describes the design of a service system which belongs to a basic system realizing a Value Growth Mobility: a concept of next generation mobility intended to increase the different values that the u...
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Chapter and Conference Paper
Development of the Learning System for Outdoor Study Using Zeigarnik Effect
What is the best way to feel the spirit of the location? In Japan, the students of the elementary school and the secondary school have the school trips for several days with classmates. The purpose of those tr...
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Chapter and Conference Paper
A Study to Activate Communication by Using SNS on Mobile Phone
Living in the ICT society, not only adults but also children use ICT instruments. However, children usually cannot recognize what happens beyond the screen of ICT devices indeed. It is effective for such child...
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Chapter and Conference Paper
Evaluation of the New Outdoor Study Scheme Using Mobile Phone Based on the Zeigarnik Effect
Many devices using ICT seem to bring students much information. They look up a lot of information and feel as if they already know the places or things using their PC. However, it is not all of the objects or ...