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Chapter and Conference Paper
Kinematic Analysis of Remote Target Pointing Hand Movements in a 3D Environment
The study investigates kinematics of target pointing hand movements in a free-hand, touchless, 3D environment. Consistent with Fitts’ original information processing model, target pointing hand movement time i...
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Chapter and Conference Paper
Can I Help You?: Towards the Improvement of Occupational Experience for Convenience Store Employees in Taiwan
This article explores the occupational experiences of convenience store frontline service employees in Taiwan. We find that in addition to physical labor, employees must incorporate job crafting to effectively...
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Chapter and Conference Paper
Using Agent Technology to Study Human Action and Perception Through a Virtual Street Simulator
Human activities are the foundation of the social processes that drive the urban system. The emergence of information technology provides opportunities to extend the transformation of the physical city into th...
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Chapter and Conference Paper
User-Oriented Design (UOD) Patterns for Innovation Design at Digital Products
Innovation design is the trend of products in the future. User-oriented design (UOD) is a design process which focuses on the needs of the user and develops product concepts for them. The objective of this res...
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Chapter and Conference Paper
Web-Based Three-Dimension E-Mail Traffic Visualization
E-mail pervades many aspects of our lives and is becoming indispensable communication method in areas such as commerce, government, production and general information dissemination. To maintain the security an...
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Chapter and Conference Paper
An Open Service Platform at Network Edge
The last few years, users want various services that fit their needs and preferences. Many services are provided at network edges and are increasing in number. The open framework is needed for efficient servic...
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Chapter and Conference Paper
Bandwidth Management for Smooth Playback of Video Streaming Services
In this work we propose an analytic framework for managing the optimal bandwidth required for a smooth playback of a stored video streaming service. First, we argue that the mean buffering delay in the node is...
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Chapter and Conference Paper
A Gravity-Based Intrusion Detection Method
It is an important issue for the security of network to detect new intrusions attack. We introduce the idea of the law of gravity to clustering analysis, and present a gravity-based clustering algorithm. At th...
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Chapter and Conference Paper
Mining Maximal Frequent Itemsets for Intrusion Detection
It has been the recent research focus and trend to apply data mining techniques in an intrusion detection system for discovering new types of attacks, but it is still in its infancy. This paper presents an inn...
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Chapter and Conference Paper
Embedded System Design for Network Time Synchronization
Every computer needs a timer mechanism to keep track of current time and also for various accounting purposes such as calculating the time spent by a process in CPU utilization, disk I/O, and so on, so that th...