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  1. Multimodality in Virtual Co-urban Design

    A multimodal co-design in virtual urban design refers to a human–computer interaction system composed of the comprehensive usage of various input and...
    Shuva Chowdhury, Marc Aurel Schnabel in Multimodality in Architecture
    Chapter 2024
  2. How to Enhance Architectural Visualisation Using Image Gen AI

    This research explores the applicability of image generation artificial intelligence (image gen AI) techniques for diverse design visualisation...
    **-Kook Lee, Hyun Jeong, ... Young** Yoo in Multimodality in Architecture
    Chapter 2024
  3. Spit, Anonymizing: America Project

    This chapter further explores ideas of sameness and difference in the context of DNA, particularly our sense of individual identity and group...
    Chapter 2024
  4. Anamorphic Installations Against Urban Decay

    Some contemporary artists have used anamorphosis to stop decades of urban decay, which generates the social one, which then usually produces...
    Alessandra Pagliano in Geometries of Anamorphic Illusions
    Chapter 2024
  5. Conclusion: Future Applications, Technologies, and Directions

    The following conclusion serves as a forward-looking summary of the evolving field of neuroarts. It discusses the potential for personalization in...
    James Hutson, Piper Hutson, Morgan Harper-Nichols in Sensemaking and Neuroaesthetics
    Chapter 2024
  6. Dialectic as a Therapy Against the Modern Ignorance That Produces Planetary Crises

    This chapter introduces the three interrelated concepts addressed by this book – nature, sustainability and future. I posit that modern society has...
    Chapter 2024
  7. The Future of Arts in a Computational Culture

    This chapter focuses on possible future trends in the arts and computational cultureComputational culture based in part on the contents of the rest...
    Chapter 2024
  8. Visualizing and Unveiling Our Information Landscape

    The work of British-American artist Michael Takeo MagruderMagruder, M.T. (born 1974) is defined by his pioneering vision spanning over 25 years. From...
    Michael Takeo Magruder, Tula Giannini in The Arts and Computational Culture: Real and Virtual Worlds
    Chapter 2024
  9. Hyperhumanism Versus Transhumanism in New Media Art

    New media artNew media art provides a novel stage for the exploration of transhuman and hyperhuman practice. Do these philosophiesPhilosophy empower...
    Carl Hayden Smith, William L. J. Bigmore in The Arts and Computational Culture: Real and Virtual Worlds
    Chapter 2024
  10. Évariste Galois and His Circle: Mathematics, Romanticism, and Revolution

    Icon of mathematical genius, Évariste GaloisGalois, É. was born on 25 October 1811 in Bourg la ReineBourg la Reine, where he grew up between two...
    Chapter 2024
  11. Computer Arts Society: Charting Present to Future

    The Computer Arts SocietyComputer Arts Society (CAS) is a member-based organization, founded in 1968 as a Specialist Group of the British Computer...
    Chapter 2024
  12. Alan Turing: Breaking the Code, Computing, and Machine Intelligence

    The filmFilm, The Imitation GameImitation game, a HollywoodHollywood version of Turing’s life, brought fame to a life that was anything but a...
    Chapter 2024
  13. Transformations: Media Arts for Representation and Change

    Post-COVIDCoronavirus Disease (COVID), the role of technology in society changed the way we work, communicate, consume, and create culture globally....
    Oliver Gingrich, Maria Almena, Aphra Shemza in The Arts and Computational Culture: Real and Virtual Worlds
    Chapter 2024
  14. The Promise of Pastiche: How AI Systems Pervade the Cultural Heritage Sector

    The human–machine interaction of large-scale learning models (LLMs) and artificial intelligenceArtificial Intelligence (AI) art generators set up...
    Chapter 2024
  15. Lacan and Žižek in the Metaverse

    This chapter considers the MetaverseMetaverse through the work of the Austrian neurologist and founder of psychoanalysis, Sigmund FreudFreud, S....
    Chapter 2024
  16. Solar Energy

    The most important feature of the Sun is its enormous energy, which is vital for all living beings on this planet. And now, more than ever, for its...
    Laura Pesce in A Biography of Our Sun
    Chapter 2024
  17. Rebirth

    The Renaissance was the period in European history from the fifteenth through to the seventeenth century, viewed as a rebirth after the supposedly...
    Laura Pesce in A Biography of Our Sun
    Chapter 2024
  18. A Brief Introduction to the Sun

    This book is about a special star, our star, a luminous disk which has always accompanied us, all living beings on this planet, humans, animals and...
    Laura Pesce in A Biography of Our Sun
    Chapter 2024
  19. Performative Representations of Working Class Labour as Language Games

    Integrating scholarship from the disciplines of Performance Studies, Film & Media Studies, Working-Class Studies, Psychology, and Critical Theory,...
    Chapter 2024
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