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Assessing Body Dissatisfaction and Attentional Bias Towards the Body Using Eye-Tracking Technology in Virtual Reality
This study investigates body image perception, focusing on the impact of exposure to “ideal thinness” images on body dissatisfaction and attentional... -
Navigating Real-To-Virtual Onboarding: A Holistic Exploration and Framework for Immersive Transitions
This research manuscript is dedicated to exploring the critical process of onboarding individuals from the tangible, real-world environment into the... -
The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game
This investigation examined the relationships among scene complexity, workload, presence, and cybersickness in virtual reality (VR) environments.... -
Games that Move You: A Cinematic User Experience Evaluation of VR Games
As the entertainment landscape continues to evolve, researchers have concentrated their efforts on the potentiality of digital technologies to... -
Research on the Benefits of Biophilia Effects in Virtual Environments
Stephen Kaplan’s attention restoration theory (ART) proposed that exposure to the natural environment can restore and replenish direct attention... -
AWARESCUES: Awareness Cues Scaling with Group Size and Extended Reality Devices
The Covid-19 pandemic has strongly increased the relevance of remote collaboration such that online meetings are now well-established in many... -
Collecting and Analyzing the Mid-Air Gestures Data in Augmented Reality and User Preferences in Closed Elicitation Study
For users of AR-HMDs (i.e., AR glasses), one option for interaction with the HMD is through midair gestures. This modality allows users to move their... -
Optimizing XR User Experiences Through Network-Based Asset Bundles
Even though XR apps are becoming more widely used, one common issue is the need for more processing power on hardware to handle the complexity of the... -
Comparing Different Methods for Remote Configuration of Pervasive Augmented Reality Experiences: A User Study in Logistics Procedures
Augmented Reality (AR) is a promising technology in Industry 4.0, improving industrial procedures and reducing errors. Using a Human-Centered Design... -
Enhancing Remote Collaboration Through Drone-Driven Agent and Mixed Reality
Mixed Reality (MR) and Augmented Reality (AR) technologies have been used to improve remote collaboration. However, existing MR- or AR-based remote... -
Augmented Virtuality–A Simplified, Scalable, and Modular Open-Source Unity Development System for Tangible VR with the Meta Quest 2
With this article, we present the first – to our knowledge – development system for develo** Augmented Virtuality (AV) applications with dynamic... -
A Literature Review and Proposal Towards the Further Integration of Haptics in Aviation
Flight simulator training is essential for aircraft pilots to learn and maintain the ability to fly specific aircraft for both commercial and defence... -
XR Smart Environments Design and Fruition: Personalizing Shared Spaces
The rise of urbanization, overpopulation, and resource depletion in recent years has triggered interest in develo** more efficient solutions that... -
Game Engine Technology in Cultural Heritage Digitization Application Prospect–Taking the Digital Cave of the Mogao Caves in China as an Example
Taking the digital caves of the Mogao Grottoes in Dunhuang as an example, this paper explores the prospects for the application of game engine... -
The Impact of Different Levels of Spatial Cues on Size Perception: A Spatial Perception Study of Altered Conditions
Spatial cognitive processing is a critical domain of human spatial cognition that involves studying how humans perceive their spatial environments... -
A Novel Approach for Software 3D-Debugging in Virtual Reality
This paper introduces a novel concept of virtual 3D debugging in software development, motivated by mental model research in information studies and... -
Machine Learning-Based Detection and Categorization of Malicious Accounts on Social Media
In recent years, Online Social Networking (OSN) platforms have become an integral component of people’s lives. The availability of the massive amount... -
Empirical Analysis of Individual Differences Based on Sentiment Estimation Performance Toward Speaker Adaptation for Social Signal Processing
Understanding user’s internal state is indispensable for human-robot interaction in social signal processing. To mitigate the bias of sentiments... -
Relationship Between Consumers’ Circumstances and Food Consumption Behavior
In recent years, food consumption in Japan has changed significantly due to a variety of factors such as imports from over-seas, a declining and... -
Eye Tracking to Evaluate Usability with the Older Adults: A Secondary Study
From 1980 to 2021, a significant increase in the global elderly population has been observed, a trend expected to persist until 2050. In this...