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Showing 21-40 of 10,000 results
  1. Improved Approximation for Broadcasting in k-Path Graphs

    Broadcasting is an information dissemination primitive where a message is passed from one node (called originator) to all other nodes in the network....
    Hovhannes A. Harutyunyan, Narek Hovhannisyan in Combinatorial Optimization and Applications
    Conference paper 2024
  2. Critical \((P_5,dart)\) -Free Graphs

    Given two graphs \(H_1\) and...
    Wen **a, Jorik Jooken, ... Shenwei Huang in Combinatorial Optimization and Applications
    Conference paper 2024
  3. Machine Learning with Low-Resource Data from Psychiatric Clinics

    Amidst the rapid growth of big data, the success of machine learning is critically tethered to the availability and quality of training data. A...
    Hongmin W. Du, Neil De Chen, ... Miklos A. Vasarhelyi in Combinatorial Optimization and Applications
    Conference paper 2024
  4. Earliest Deadline First Is a 2-Approximation for DARP with Time Windows

    Dial-a-Ride problems (DARP) require determining a schedule to efficiently serve transportation requests in various scenarios. We consider a variant...
    Barbara M. Anthony, Christine Chung, ... David Yuen in Combinatorial Optimization and Applications
    Conference paper 2024
  5. Single Image Dehazing Based on Dynamic Convolution and Transformer

    In this paper, an end-to-end multi-stage dehazing network based on convolution and Transformer is proposed. The network design is divided into three...
    Quancheng Ning, Nan Zhang in Combinatorial Optimization and Applications
    Conference paper 2024
  6. Interaktive Anwendungen und Animationen

    Bisher haben wir lediglich statische Grafiken betrachtet. In diesem Kapitel soll nun das Handwerkszeug zum Erstellen interaktiver Grafiken...
    Chapter 2024
  7. Vektorfelder, 3D-Plots, Oberflächen und Niveaulinien

    Diese Kapitel deckt die Erstellung von Vektorfeldern, parametrischen Kurven, Oberflächen sowie Niveaulinien ab. Zusätzlich werden die...
    Chapter 2024
  8. Erstellen einfacher Grafiken

    In diesem Kapitel werden wir die einfachsten Möglichkeiten beschreiben, Grafiken mit dem Package Plots.jl zu erstellen. Neben der Darstellung fester...
    Chapter 2024
  9. Query-by-Gaming

    Ramazan S. Aygun, Vineetha Bettaiah in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
  10. RTS AI Problems and Techniques

    Santiago Ontañón, Gabriel Synnaeve, ... Mike Preuss in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
  11. Eye Tracking in Virtual Reality

    Reference work entry 2024
  12. Design of Alienation in Video Games

    Kemal Akay, Cansu Nur Simsek in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
  13. Social Virtual Reality

    Elena Dzardanova, Vlasios Kasapakis, Damianos Gavalas in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
  14. Games and Active Aging

    Inês Amaral, Frederico Fonseca in Encyclopedia of Computer Graphics and Games
    Reference work entry 2024
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