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  1. No Access

    Chapter and Conference Paper

    SO-CCA Secure PKE in the Quantum Random Oracle Model or the Quantum Ideal Cipher Model

    Selective opening (SO) security is one of the most important securities of public key encryption (PKE) in a multi-user setting. Even though messages and random coins used in some ciphertexts are leaked, SO sec...

    Shingo Sato, Junji Shikata in Cryptography and Coding (2019)

  2. No Access

    Chapter and Conference Paper

    SEPHLA: Challenges and Opportunities Within Environment - Personal Health Archives

    It is well known that environment and human health have a close relationship. Many researchers have pointed out the high association between the condition of an environment (e.g. pollutant concentrations, weat...

    Tomohiro Sato, Minh-Son Dao, Kota Kuribayashi, Koji Zettsu in MultiMedia Modeling (2019)

  3. Chapter and Conference Paper

    Evaluation of Network Structure Using Similarity of Posts on Twitter

    Social networking service (SNS) is very popular in our lives, with expanding internet environments and mobile device. Through the SNS, user can submit their opinion or reputation freely, anytime and anywhere....

    Yusuke Sato, Kohei Otake, Takashi Namatame in Social Computing and Social Media. Technol… (2018)

  4. No Access

    Chapter and Conference Paper

    Kansei Knowledge Extraction as Measure of Structural Heterogeneity

    Representative measurements way of affective attributes is the Semantic Differential (SD) method in Kansei evaluation experiments. Structural heterogeneity of the subjective evaluations indicates the heterogen...

    Mina Ryoke, Tadahiko Sato in Knowledge and Systems Sciences (2018)

  5. No Access

    Chapter and Conference Paper

    Design and Implementation of the Forearm Rehabilitation System Based on Gesture Recognition

    With the development of human computer interaction technology, the computer virtual reality technology makes people’s body language signals by simulating the human body language and other natural means of comm...

    Dexin Zhu, Zhiling Li, Kui Huang, Sato Reika in Data Science (2018)

  6. No Access

    Chapter and Conference Paper

    Modeling the Heterogeneous Mental Accounting Impacts of Inter-shop** Duration

    Unlike the principles of traditional economics, namely that goods with monetary equivalency can be substituted, mental accounting states that these goods have different criteria values to consumers depending o...

    Kazuhiro Miyatsu, Tadahiko Sato in Knowledge and Systems Sciences (2018)

  7. Chapter and Conference Paper

    Neural Mechanisms of Animal Navigation

    Animals navigate to specific destinations for survival and reproduction. Notable examples include birds, fishes, and insects that are driven by their inherited motivation and acquired memory to migrate thousa...

    Koutarou D. Kimura, Masaaki Sato in Distributed, Ambient and Pervasive Interac… (2018)

  8. No Access

    Chapter and Conference Paper

    Text Classification and Transfer Learning Based on Character-Level Deep Convolutional Neural Networks

    Temporal (one-dimensional) Convolutional Neural Network (Temporal CNN, ConvNet) is an emergent technology for text understanding. The input for the ConvNets could be either a sequence of words or a sequence of...

    Minato Sato, Ryohei Orihara, Yuichi Sei in Agents and Artificial Intelligence (2018)

  9. No Access

    Chapter and Conference Paper

    The Handling of Personal Information in Mobile Games

    The management of personal consumer information by corporate entities is a politically and socially sensitive subject. This paper examines how personal information is handled by mobile game developers and disp...

    Stefan Brückner, Yukiko Sato in Advances in Computer Entertainment Technol… (2018)

  10. No Access

    Chapter and Conference Paper

    Accessible Reasoning with Diagrams: From Cognition to Automation

    High-tech systems are ubiquitous and often safety and security critical: reasoning about their correctness is paramount. Thus, precise modelling and formal reasoning are necessary in order to convey knowledge ...

    Zohreh Shams, Yuri Sato, Mateja Jamnik in Diagrammatic Representation and Inference (2018)

  11. Chapter and Conference Paper

    Outdoor Studying System Using Bluetooth Low Energy Beacon—To Feel Cultural Sites

    We investigated outdoor studying using Bluetooth Low Energy (BLE) beacons in Nikko, a world heritage site in Japan, in order to convey traditional cultural information to young students. A BLE beacon can supp...

    Yuko Hiramatsu, Fumihiro Sato, Atsushi Ito in Learning and Collaboration Technologies. N… (2017)

  12. Chapter and Conference Paper

    Erratum to: ReMagicMirror: Action Learning Using Human Reenactment with the Mirror Metaphor

    Fabian Lorenzo Dayrit, Ryosuke Kimura, Yuta Nakashima in MultiMedia Modeling (2017)

  13. No Access

    Chapter and Conference Paper

    ReMagicMirror: Action Learning Using Human Reenactment with the Mirror Metaphor

    We propose ReMagicMirror, a system to help people learn actions (e.g., martial arts, dances). We first capture the motions of a teacher performing the action to learn, using two RGB-D cameras. Next, we fit a p...

    Fabian Lorenzo Dayrit, Ryosuke Kimura, Yuta Nakashima in MultiMedia Modeling (2017)

  14. Chapter and Conference Paper

    Towards Adaptive Aircraft Landing Order with Aircraft Routes Partially Fixed by Air Traffic Controllers as Human Intervention

    This paper focuses on how cognitive loads of air traffic controllers can be reduced when optimizing both aircraft route and landing order in the airport landing problem (ALP), and proposes its method which can...

    Akinori Murata, Hiroyuki Sato in Human Interface and the Management of Info… (2017)

  15. No Access

    Chapter and Conference Paper

    Extension of Smartphone by Wearable Input/Output Interface with Floor Projection

    In this paper, we propose an extension of smartphones with a wearable input/output interface with floor projection (WIIFP). WIIFP has advantages in comparison with smartphones. First, WIIFP allows the user to...

    Nobuchika Sakata, Fumihiro Sato in Collaboration Technologies and Social Comp… (2017)

  16. No Access

    Chapter and Conference Paper

    An Interactive Haptization System in Video Contents Using SPIDAR-mouse

    We propose a video haptization system. Several haptic devices have been proposed and are commercially available. However, they are still high price and are used for the researches mainly. In this circumstance,...

    Kenji Honda, Ma Shuhan, Katsuhito Akahane, Makoto Sato in Smart Graphics (2017)

  17. No Access

    Chapter

    Memory Processing in the Nervous System

    The central and peripheral nervous systems manage information processing associated with cognition and behavior and information transmission from/to sensory and effector organs, respectively. Memory, which is ...

    Naoyuki Sato in Understanding Information (2017)

  18. Chapter and Conference Paper

    Research on High Fidelity Haptic Interface Based on Biofeedback

    In this paper, we propose a high fidelity haptic interface based on biofeedback. When we interact with a very stiff virtual object in the virtual world by a haptic interface, the haptic interface frequently b...

    Katsuhito Akahane, Makoto Sato in Human Interface and the Management of Info… (2017)

  19. No Access

    Chapter and Conference Paper

    Extracting Important Routes from Illustration Maps Using Kernel Density Estimation

    Illustration maps often direct our visual attention to the specific route with geographic symbols and annotation labels associated with important landmarks. This inspires us to evaluate the quality of such map...

    Fumiya Sato, Hsiang-Yun Wu, Shigeo Takahashi, Masatoshi Arikawa in Smart Graphics (2017)

  20. Chapter and Conference Paper

    Analysis of the Characteristics of Repeat Customer in a Golf EC Site

    In recent years, acquisition of repeat customers is emphasized for EC sites. On the other hand, the defection rate from the first purchase to the second purchase is the highest. There are much attention to acq...

    Yusuke Sato, Kohei Otake, Takashi Namatame in Social Computing and Social Media. Human B… (2017)

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