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Chapter and Conference Paper
Gamification Design for Increasing Customer Purchase Intention in a Mobile Marketing Campaign App
Mobile apps have been developed for marketing purposes and for creating new opportunities for firms to communicate with and satisfy their target audience. However, numerous mobile apps are added daily to the G...
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Chapter and Conference Paper
Human Factor Research of User Interface for 3D Display
The user interface for the observer to interact with 3D image has been discussed. The appropriate touching range and suitable size of the 3D image are relative to depth (disparity) of the 3D image. According t...
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Chapter and Conference Paper
Evaluation of Mono/Binocular Depth Perception Using Virtual Image Display
Augmented reality (AR) is a very popular technology in various applications. It allows the user to see the real world, with virtual objects composited with or superimposed upon the real world. The usability of...
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Chapter and Conference Paper
Exploring Psychophysical Factors Influencing Visibility of Virtual Image Display
Mixed reality (MR) or augmented reality (AR) is a very popular displaying technology in various applications. It allows the user to see the real world and virtual image simultaneously, with displaying virtual ...
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Chapter and Conference Paper
The Use of Eye Tracking in the Study of Airline Cabin Safety Communication
The purpose of this study is intended to address the current state of comprehensibility of airline safety briefing cards by adopting the eye-tracking experimental method and comprehension test to solve the rel...
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Chapter and Conference Paper
Exploring the Role of Perceived Interactivity in Establishing Behavioral Intention in Micro-blog Environments
The growing prevalence of the Web2.0 is promoting micro-blog as one of the most promising innovations in the past few years. This study develops a model aims at investigating the effects of perceived interacti...
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Chapter and Conference Paper
One-to-One Complementary Collaborative Learning Based on Blue-Red Multi-Trees of Rule-Space Model for MTA Course in Social Network Environment
It has become increasingly important that applies and develops an intelligent e-learning system in a social network environment. In this paper, we used the combination of Rule-Space Model and multi-tree to inf...
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Chapter and Conference Paper
Digital Learning Video Indexing Using Scene Detection
The scenes change detection for video indexing is proposed in this paper to improve the capability of learning object retrieval. This indexing technique can be applied to improve the readability of open course...
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Chapter and Conference Paper
Kinematic Analysis of Remote Target Pointing Hand Movements in a 3D Environment
The study investigates kinematics of target pointing hand movements in a free-hand, touchless, 3D environment. Consistent with Fitts’ original information processing model, target pointing hand movement time i...
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Chapter and Conference Paper
A Hybrid Multiple Attributes Two-Sided Matching Decision Making Method with Incomplete Weight Information
For multiple attributes two-sided decision making problems with different evaluation attributes of both matching objects, this paper takes into account different formats of evaluation information of the matchi...
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Chapter and Conference Paper
A Study of Cooperative and Collaborative Online Game-Based Learning Systems
The study employs the quasi-experiment method to evaluate teaching achievements. The learning achievements of the two online game-type computer assisted learning systems are significantly better than that of c...
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Chapter and Conference Paper
Can I Help You?: Towards the Improvement of Occupational Experience for Convenience Store Employees in Taiwan
This article explores the occupational experiences of convenience store frontline service employees in Taiwan. We find that in addition to physical labor, employees must incorporate job crafting to effectively...
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Chapter and Conference Paper
Gesture-Based Interface Using Baby Signs for the Elderly and People with Mobility Impairment in a Smart House Environment
We present a development of a gesture-based interface for the elderly and people with mobility impairment in a smart house environment. To reduce a burden of memorizing a variety of gesture commands, we introd...
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Chapter and Conference Paper
Multi-media e-Learning Platform Using Green Design with Near-Real Approach
The most of e-Learning and video conference platform receives the limitation of population and the file format, the inconvenience to the users, and requirement of specific software. This paper proposes an effe...
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Chapter and Conference Paper
The Experience of Adopting Game-Based Learning in Library Instruction
The research is based on the course of library instruction and also a pilot study before adopting game-based learning into real library instruction course. The difficulty of the research is how we can make the...
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Chapter and Conference Paper
Design an e-Broadcasting System for Students’ Online Learning
This study proposes an e-Broadcasting System (EBS) for students’ online learning. With the increase in network bandwidth and the progress of upgrading computer performance, the transmission and communication o...
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Chapter and Conference Paper
Research on Management of Resource Virtualization Based on Network
In order to satisfy the demands of individualized learning for various learners, it is necessary to reform the traditional resource management pattern to provide various learners an individualized learning pla...
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Chapter and Conference Paper
Muscle Loadings While Using Finger as Input Device
Finger-operated input device (FOID) might provide effective pointing and dragging control. However, it was suspected that the repetitive nature of the pointing and dragging tasks while operating the FOID would...
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Chapter and Conference Paper
A Strategy for Selecting Super-Peer in P2P and Grid Based Hybrid System
With the explosive increase of digital resources, the efficiency of searching resources has become a key problem. Both P2P and Grid are distributed network system, which provide good platforms for storing reso...
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Chapter and Conference Paper
Ubiquitous and Robust Text-Independent Speaker Recognition for Home Automation Digital Life
This paper presents a ubiquitous and robust text-independent speaker recognitionarchitecture for home automation digital life. In this architecture, a multiple microphone configuration is adopted to receive th...