Collection
Virtual Reality in Healthcare
- Submission status
- Closed
Virtual reality (VR) is a relatively new technology that is already proving to be an essential tool to both clinical researchers and medical practitioners.
New Content Item
This collection welcomes articles presenting novel developments and applications of virtual reality in a healthcare setting including, but not limited to, surgery, including robotic surgery, mental health and psychological therapy, pain management and physical therapy. Research exploring the use of VR as a medical training tool and also to raise awareness of health conditions will also be considered.
Please email Alison Cuff, the inhouse editor for BMC Digital Health, (alison.cuff@biomedcentral.com) if you would like more information before you submit.
Editors
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Philippe J. Giabbanelli
Dr Philippe J. Giabbanelli is an associate professor of computer science and software engineering at Miami University. He previously worked as a research at the University of Cambridge (UK) and taught at several nationally ranked American universities. He has published over 100 articles and served as editor for several special issues, in addition to his service on the editorial board of several journals (BMC Medical Informatics & Decision Making, Intelligence-Based Medicine, SIMULATION, Social Network Analysis & Mining).
Articles (14 in this collection)
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Unravelling the possibilities: a cross-over randomised controlled feasibility trial on immersive virtual reality in haemodialysis
Authors (first, second and last of 8)
- Wendy Smyth
- Joleen McArdle
- Cate Nagle
- Content type: Research
- Open Access
- Published: 27 May 2024
- Article: 27
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Ethnic representation within virtual reality: a co-design study in a forensic youth care setting
Authors (first, second and last of 5)
- Renée E. Klein Schaarsberg
- Levi van Dam
- Arne Popma
- Content type: Research
- Open Access
- Published: 20 May 2024
- Article: 25
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Perspectives on the use of Virtual Reality within a public hospital setting: surveying knowledge, attitudes, and perceived utility among health care professionals
Authors (first, second and last of 4)
- Christine T. Shiner
- Gabrielle Croker
- Steven G. Faux
- Content type: Research
- Open Access
- Published: 25 April 2024
- Article: 18
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Playing for cognition: investigating the feasibility and user experience of a virtual reality serious game for cognitive assessment in children with congenital heart disease
Authors (first, second and last of 7)
- C. L. van de Wouw
- E. Bousché
- T. C. W. Nijboer
- Content type: Research
- Open Access
- Published: 18 April 2024
- Article: 24
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Chronic pain healthcare workers’ challenges in pain management and receptiveness towards VR as an adjunct management tool: a qualitative study
Authors
- Lydia Weiling Li
- Tan Hui Yi
- Nang Ei Ei Khaing
- Content type: Research
- Open Access
- Published: 15 April 2024
- Article: 26
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Perspectives of healthcare professionals on the use of immersive virtual reality in teenage and young adult oncology: a qualitative interview study
Authors (first, second and last of 4)
- Mairi Therese Deighan
- Daniel Simpson
- Kirsten Cater
- Content type: Research
- Open Access
- Published: 02 April 2024
- Article: 22
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Feasibility and accuracy of a real-time depth-based markerless navigation method for hologram-guided surgery
Authors (first, second and last of 6)
- Annabel Groenenberg
- Lars Brouwers
- Max M. Louwerse
- Content type: Research
- Open Access
- Published: 12 March 2024
- Article: 11
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Virtual and augmented reality gamification of visuospatial neglect treatment: therapists’ user experience
Authors (first, second and last of 6)
- E. Bousché
- M. D. J. Bakker
- Knowledge Broker Neglect Study Group
- Content type: Research
- Open Access
- Published: 09 February 2024
- Article: 9
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Virtual reality experience in haemato-oncology patients—technical evaluation (ViREB-TE)
Authors (first, second and last of 12)
- Rob Boots
- Cameron Curley
- Stephen Adam
- Content type: Research
- Open Access
- Published: 06 February 2024
- Article: 6
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Virtual, augmented, mixed, and extended reality interventions in healthcare: a systematic review of health economic evaluations and cost-effectiveness
Authors
- Aislinn D. Gómez Bergin
- Michael P. Craven
- Content type: Research
- Open Access
- Published: 15 December 2023
- Article: 53
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The effectiveness and user experience of a biofeedback intervention program for stress management supported by virtual reality and mobile technology: a randomized controlled study
Authors (first, second and last of 9)
- Jasmine I. Kerr
- Raphael P. Weibel
- Florian von Wangenheim
- Content type: Research
- Open Access
- Published: 13 October 2023
- Article: 42
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A protocol for the development and validation of a virtual reality-based clinical test of social cognition
Authors (first, second and last of 13)
- M Matre
- T Johansen
- M Løvstad
- Content type: Study Protocol
- Open Access
- Published: 07 September 2023
- Article: 34
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Examining the validity and fidelity of a virtual reality simulator for basic life support training
Authors (first, second and last of 8)
- Tom Arthur
- Tilly Loveland-Perkins
- Sam Vine
- Content type: Research
- Open Access
- Published: 11 May 2023
- Article: 16