Abstract
CGF (Computer Generated Forces) is known as a representation of constructive forces in a simulation environment which attempts to model human behavior. Currently, CGF deals with some extent on lower levels of command as well as weapon system, however, their behavior is stereotyped so as to support only simple level of decision-making. In this paper, we propose the level of agent-based CGF by integrating various viewpoints of requirements for supporting the systematic design.
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You, YJ., Lee, JS., Chi, SD., Kim, JI. (2012). A Study on the Requirements for Designing Agent-Based Computer Generated Force. In: Kim, JH., Lee, K., Tanaka, S., Park, SH. (eds) Advanced Methods, Techniques, and Applications in Modeling and Simulation. Proceedings in Information and Communications Technology, vol 4. Springer, Tokyo. https://doi.org/10.1007/978-4-431-54216-2_46
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DOI: https://doi.org/10.1007/978-4-431-54216-2_46
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-54215-5
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