Research on Factors Affecting the Imported Online Games in China

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Eurasian Economic Perspectives

Part of the book series: Eurasian Studies in Business and Economics ((EBES,volume 13/1))

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Abstract

In recent years, although China’s domestic online games have occupied a significant market share, foreign online games still play an essential role in China’s online game market today. On the one hand, this chapter is based on the analysis of the current situation of China’s online game importation; on the other hand, this chapter uses the econometric model to analyze the influencing factors of China’s online game importation. The results show that the size of China’s online game market is positively related to three factors which are the nominal GDP, the per capita disposable income of urban residents, and the market size of the Internet third-party payment. As we can see, with the development of China’s economic base and the increasing popularity of the Internet as well as the improvement of online game related laws, China’s online game import scale is expanding.

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Notes

  1. 1.

    The main difference between the two statistical methods is whether the mobile online games included in the statistical caliber. Before 2012, the intelligent mobile terminal has just become popular, and mobile online games are still in the bud, the user experience mostly concentrated in the stand-alone mobile phone game part. Mobile network game output accounted for a low proportion, and it is not included in the statistical range. With the rapid development of mobile online games in recent years, its possession of the online game market size can no longer be ignored so that the new statistical caliber will be included in the analytical range.

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Li, M., Ma, B. (2020). Research on Factors Affecting the Imported Online Games in China. In: Bilgin, M., Danis, H., Karabulut, G., Gözgor, G. (eds) Eurasian Economic Perspectives. Eurasian Studies in Business and Economics, vol 13/1. Springer, Cham. https://doi.org/10.1007/978-3-030-40375-1_31

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