Reinforcement Learning Based on Multi-agent in RoboCup

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Advances in Intelligent Computing (ICIC 2005)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3644))

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Abstract

Multi-agent systems form a particular type of distributed artificial intelligence systems. As an important character of players in game, autonomous agents’ learning has become the main direction of researchers. In this paper, based on basic reinforcement learning, multi-agent reinforcement learning with specific context is proposed. The method is applied to RoboCup to learn coordination among agents. In the learning, the game field is divided into different areas, and the action choice is made dependent on the area in which the ball is currently located. This makes the state space and the action space decrease. After learning the optimal joint policy is determined. Comparison experiment between stochastic policy and this optimal policy shows the effectiveness of our approach.

This paper is supported by the National Science Foundation of China (60375017).

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© 2005 Springer-Verlag Berlin Heidelberg

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Zhang, W., Li, J., Ruan, X. (2005). Reinforcement Learning Based on Multi-agent in RoboCup. In: Huang, DS., Zhang, XP., Huang, GB. (eds) Advances in Intelligent Computing. ICIC 2005. Lecture Notes in Computer Science, vol 3644. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11538059_100

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  • DOI: https://doi.org/10.1007/11538059_100

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-28226-6

  • Online ISBN: 978-3-540-31902-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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